Sirene flashers
Sirene flashers (sf) are vehicle extras that automatically activate only when the siren is running and deactivate when the siren stops. They add an additional layer of visual urgency during active siren use.
Use Case
On real emergency vehicles, some lighting elements only activate during full emergency response (siren on), for example, additional intersection flashers, wig-wag headlights, or strobes. The sf property replicates this behavior.
Configuration
configData[spawnVoertuig] = {
blauw = {1, 2},
sf = {6, 7}, -- These extras activate only when siren is on
sirene = 'hoog',
-- ...
}
Behavior
| Siren State | sf Extras |
|---|---|
| Siren OFF | Extras OFF |
| Siren ON | Extras ON |
| Siren toggled OFF | Extras toggle OFF |
The sf extras are managed automatically, you don't need a separate keybind. They follow the siren state exactly.
The state is synchronized to all nearby players via server events.
Sirene flashers do not appear as a button in the UI. They are purely automatic, tied to the siren state.